POV-Ray : Newsgroups : povray.newusers : Texture : Re: Texture Server Time
30 Jul 2024 04:12:00 EDT (-0400)
  Re: Texture  
From: Daniel
Date: 16 Feb 2005 15:59:55
Message: <4213b44b$1@news.povray.org>
Could I email you a pix of what i got so far.  There are some bugs that you 
may know how to fix.  Thanks!
"Bob Hughes" <omn### [at] charternet> wrote in message 
news:4213aaa2@news.povray.org...
> Okay. Good that you think it'll work for you. I thought afterward that I 
> should maybe have said something about the "alpha.png" being used for both 
> height_field and pigment, along the lines of: it might not do well to use 
> the same exact image file because of the HF using a specific color=height 
> thing. Probably not always going to work right. And water_level I gave it 
> would drop any dark parts- including those that are in your logo/symbol. 
> Best thing would be a cutout kind of image so whole thing is just black 
> and white, that way you have a reasonably good edge for the graphic your 
> trying to create the extrusion for.
>
> Not always easy to convey every detail for a new POV-Ray user. Good to 
> read the documentation for what you find in the scripts, in order to get 
> the details figured out or move on to the next question.
>
> Oh yeah, and thanks for the offer to see the result but no need to do 
> that. Unless you want to post at povray.binaries.images, of course.
>
> Bob Hughes
>
>


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